Your game in 7 weeks
In just 14 days you play a working prototype — long before launch
Guarantee: we pay a penalty for every day of delay caused by us
We launch your branded game in 7 weeks — you play the prototype in just 14 days. We bring 1,000,000 new players and lift brand awareness by 10%. If we miss — we fix it at our own cost. All we need from you is 30 minutes a week.
Concept in 24 hours · 5 questions · 5 minutes
What you get
Roblox is a platform where millions of kids and teens play games made by others every day. We build your brand’s own world there and are contractually responsible for the result
In just 14 days you play a working prototype — long before launch
Guarantee: we pay a penalty for every day of delay caused by us
Unique players from the regions we agree on. We use guaranteed Roblox promotion tools
Guarantee: we keep promoting until the targets are met
Proven with numbers: we measure Brand Lift — how much awareness and liking of your brand grew
Guarantee: no +10% — we add one round of improvements to the game for free
What we need from you
About Filipchik Studios
Since 2023 we have helped brands reach kids, teens and young adults where they spend their time — in Roblox games. And we measure how it affected the brand
Cases
A national toy retailer launched a whole universe of 4 games on Roblox: a monster arena, racing, a winter game and a city mayor simulator. Coins earned in the game can be spent on real toys in Kari stores — online and offline.
Commissioned by VK for the 80th anniversary of Victory, we created an in-game event with three maps: Moscow 2025, Saint Petersburg 2025 with ships on the Neva, and Moscow 1945 — a reconstruction of the first parade. Players completed quests, collected items and joined mini-games.
The game was a two-week event and is now closed to visitors
Free
Answer 5 questions in 5 minutes, and we will send you:
Already have a brief?
Send it over — we will prepare a preliminary estimate of cost, timeline and production plan
Send a brief for estimateReviews
I worked with the immersive marketing agency Filipchik Studios on a virtual space for the Kari Kids brand.
The Filipchik Studios team showed strong professional skills in delivering the project and the marketing activations that followed. They were always in touch and made changes quickly.
The team left an exceptionally positive impression. They were always open to communication and created a great working atmosphere.
I want to highlight the professionalism of the team, who, in my opinion, pulled off a technological miracle.
In literally a few days they built an engaging corporate game world on Roblox for our customers — a map packed with activities, a rating system and completion rewards.
They also created a Kuti Katai cycling HQ where we placed our photos, ride videos, coach profiles and event announcements.
The Filipchik Studios team did the impossible: in just one month they built a large-scale project for the 80th anniversary of Victory — three big maps, quests and mini-games.
All 250,000 players came organically, with no paid traffic.
On the last night before release we needed changes — through no fault of the studio. The team handled everything quickly, and the launch went out on time. Many thanks for the professionalism and reliability!
FAQ
Didn’t find an answer? Write to us — we reply within one business day
info@filipchikstudios.comGame development starts from $97,000; the final price depends on the task. We give the exact price after the free concept, once the idea, scope and guarantees are clear. Payment is split in two: 50% before development starts and 50% after the game launches, before promotion begins.
We pay a penalty for every day of delay caused by us — it is written into the contract. So you can see progress, you play the game prototype in just 14 days.
We use guaranteed Roblox promotion tools, so we know in advance how many players we will bring. If the target is still not met, we keep promoting the game at our own cost. You see all advertising statistics yourself.
Brand Lift shows how the game changed attitudes towards the brand: awareness, liking, purchase intent. We run a comparative survey of 200 people — those who played and those who didn’t — and compare the answers. Our target is +10% brand awareness. If it is not reached, we add one round of improvements to the game for free.
About 30 minutes a week for a call at a time that suits you. We prepare the contract, technical spec, roadmap, budget and the full document pack for your internal approval.
Three months of technical support, anti-fraud protection, a referral system and player retention mechanics. At the end — a full results report.
Yes. As prizes we give out free UGC items (Free UGC) — branded clothing and accessories for avatars. We do not give out free Robux.
Yes. On request we deliver a full campaign package: we buy ads from bloggers and streamers, produce promo videos and run a PR campaign. These are additional services priced separately — but everything is built around the specifics of promotion on Roblox and works for your game’s results.
Yes. Send us your client’s brief — we will prepare an estimate of cost, timeline and production plan and walk you through it at a meeting with the studio founder. Send a brief or email us at info@filipchikstudios.com
Yes. If you’ve already launched a game with another studio, we’ll take it over and keep developing it: new mechanics, content and events that keep players coming back